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Gentlemen Vs. Demons

McAnally, Seann
Gentlemen Vs. Demons
This is a fast-paced, simple horror game inspired by old school percentiles systems. Taking direction from Hammer films, EC horror comics, and weird pulp fiction, it plays like an amped-up, dumbed-down Call of Cthulhu. The game is best suited for one shots and short campaigns. Compact at 66 pages, it relies heavily on the ingenuity of the GM who enjoys tinkering with rules. This game is compatible with Song of the Sixgun and is broadly adaptab...

CHF 29.90

Bad Kansas City

McAnally, Seann
Bad Kansas City
A dense urban fantasy hex-crawl through a macabre version of 1930s Kansas City - the Haunt of the Pendergeist! Featuring 130+ encounters with gangsters, sorcerers, heroin dealers, demons, and much more. Rage against the Pendergeist Machine, start a jazz band, rob a bank, find the lost treasure of Jesse James, go toe-to-toe with notorious gangsters, exorcise the ghost of Valentino, or solve numerous mysteries. Includes tables of background mate...

CHF 21.90

Times That Fry Men's Souls [Hardcover]

McAnally, Seann
Times That Fry Men's Souls [Hardcover]
A weird, dense campaign sandbox set during the American Revolution, for use with OSR fantasy rules. Crawl across 80 hexes of a demented Colonial New York and New Jersey, with 180+ encounters, 10 supernatural scenarios, and hooks for dozens more. Abundant background reference tables are provided for the ease and inspiration of referees and players.

CHF 43.50

Mad Am ?

McAnally, Seann
Mad Am ?
Explore (or escape) an uncharted island where the descendants of a long-defunct insane asylum have created a terrible new world. Includes a classic detailed wilderness and dungeon for old-school fantasy rules, dozens of bizarre NPCs, 101 Delusions, optional (in)sanity rules, and more. Can you survive the madness?

CHF 37.50